Module |
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Header |
/Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorPlaySettings.h |
Include |
#include "Settings/LevelEditorPlaySettings.h" |
struct FPlayScreenResolution
Holds information about a screen resolution to be used for playing.
Name | Description | ||
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AspectRatio |
The screen resolution's aspect ratio (as a string). |
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bCanSwapAspectRatio |
Whether or not this device supports both landscape and portrait modes |
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Description |
The description text for this screen resolution. |
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Height |
The screen resolution's height (in pixels). |
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ProfileName |
The name of the device profile this links to |
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Width |
The screen resolution's width (in pixels). |