| TBaseMulticastDelegate_OneParam< void, FName >
|
Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Classes/Settings/LevelEditorViewportSettings.h |
Include |
#include "Settings/LevelEditorViewportSettings.h" |
class FSettingChangedEvent : public TBaseMulticastDelegate_OneParam< void, FName >
Returns an event delegate that is executed when a setting has changed.