| UObjectBase
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Module |
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Header |
/Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/BlueprintThumbnailRenderer.h |
Include |
#include "ThumbnailRendering/BlueprintThumbnailRenderer.h" |
class UBlueprintThumbnailRenderer : public UDefaultSizedThumbnailRenderer
Name | Description | |
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UBlueprintThumbnailRenderer ( |
Name | Description | ||
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BlueprintChanged ( |
Notifies the thumbnail scene to refresh components for the specified blueprint |
Name | Description | ||
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CanVisualizeAsset ( |
Begin UThumbnailRenderer Object. |
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Draw |
Draws a thumbnail for the object that was specified. |
Name | Description | ||
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BeginDestroy() |
UObject implementation. |