FGCEditingObjects

Report the references of the EditingObjects to the GC.

Windows
MacOS
Linux

Inheritance Hierarchy

FGCObject

FAssetEditorToolkit::FGCEditingObjects

References

Module

UnrealEd

Header

/Engine/Source/Editor/UnrealEd/Public/Toolkits/AssetEditorToolkit.h

Include

#include "Toolkits/AssetEditorToolkit.h"

Syntax

class FGCEditingObjects : public FGCObject

Remarks

Report the references of the EditingObjects to the GC. The level of indirection necessary so that we don't break compatibility with all the asset editors out there that individually implement FGCObject.

Constructors

Name Description

Public function

FGCEditingObjects

(
    FAssetEditorToolkit& InOwnerToolki...
)

Functions

Name Description

Public function Virtual

void

 

AddReferencedObjects

(
    FReferenceCollector& Collector
)

FGCObject interface

Public function Virtual Const

FString

 

GetReferencerName()

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