| FGCObject
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Module |
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Header |
/Engine/Source/Editor/UnrealEd/Public/Toolkits/AssetEditorToolkit.h |
Include |
#include "Toolkits/AssetEditorToolkit.h" |
class FGCEditingObjects : public FGCObject
Report the references of the EditingObjects to the GC. The level of indirection necessary so that we don't break compatibility with all the asset editors out there that individually implement FGCObject.
Name | Description | |
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FGCEditingObjects ( |
Name | Description | ||
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AddReferencedObjects ( |
FGCObject interface |
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GetReferencerName() |