Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Tools/InteractiveToolsCommands.h |
Include |
#include "Tools/InteractiveToolsCommands.h" |
void RegisterUIToolCommand
(
const FInteractiveToolAction & ToolAction,
TSharedPtr< FUICommandInfo > & UICommandInfo
)
Utility function that registeres a Tool Aciton as a UICommand