Module |
|
Header |
/Engine/Source/Editor/UnrealEd/Public/Tools/UEdMode.h |
Include |
#include "Tools/UEdMode.h" |
Lets each mode/tool specify a pivot point around which the camera should orbit
true if a custom pivot point was specified, false otherwise.
Parameter |
Description |
---|---|
OutPivot |
The custom pivot point returned by the mode/tool |