[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=AnimationSharing)
UAnimSequence * AnimSequence
Animation Sequence to play for this particular setup
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=AnimationSharing)
UAnimSequence * AnimSequence
Animation Sequence to play for this particular setup