[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=DestructibleParametersFlag)
uint32 bAssetDefinedSupport: 1
If set, then chunks which are tagged as "support" chunks (via NxDestructibleChunkDesc::isSupportChunk) will have environmental support in static destructibles.
Note: if both bAssetDefinedSupport and bWorldSupport are set, then chunks must be tagged as "support" chunks AND overlap the Scene's static geometry in order to be environmentally supported.