| UPrimitiveComponent::SetEnableGravity()
|
Module |
|
Header |
/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Public/DestructibleComponent.h |
Include |
#include "DestructibleComponent.h" |
Source |
/Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Private/DestructibleComponent.cpp |
Enables/disables whether this component is affected by gravity. This applies only to components with bSimulatePhysics set to true.