Module |
|
Header |
/Engine/Plugins/Runtime/AudioModulation/Source/AudioModulation/Public/SoundControlBusMix.h |
Include |
#include "SoundControlBusMix.h" |
Source |
/Engine/Plugins/Runtime/AudioModulation/Source/AudioModulation/Private/SoundControlBusMix.cpp |
[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(Category=Mix, Meta=(CallInEditor="true"))
void SaveMixToProfile()