| UObjectBase
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Module |
|
Header |
/Engine/Plugins/Experimental/BlastPlugin/Source/BlastAuthoring/Public/FractureMesh.h |
Include |
#include "FractureMesh.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UFractureMesh : public UObject
Performs Voronoi or Slicing fracture of the currently selected mesh
Name | Description | ||
---|---|---|---|
|
FixupHierarchy ( |
Ensure node hierarchy is setup appropriately |
|
|
FractureMesh ( |
Performs fracturing of an Editable Mesh |