ACompositingElement::SetEditorColorPickerDisplayImage

EDITOR ONLY - Specifies an intermediate image to display when picking (if left unset, we default to the final output image)

Windows
MacOS
Linux

References

Module

Composure

Header

/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/CompositingElement.h

Include

#include "CompositingElement.h"

Source

/Engine/Plugins/Compositing/Composure/Source/Composure/Private/EditorSupport/CompositingElementEditorSupport.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Composure|Editor", Meta=(DevelopmentOnly))
void SetEditorColorPickerDisplayImage
(
    UTexture * PickerDisplayImage
)

Remarks

EDITOR ONLY - Specifies an intermediate image to display when picking (if left unset, we default to the final output image)

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