UComposureLensBloomPass::SetTonemapperReplacingMaterial

Sets a custom tonemapper replacing material instance.

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MacOS
Linux

References

Module

Composure

Header

/Engine/Plugins/Compositing/Composure/Source/Composure/Classes/ComposureLensBloomPass.h

Include

#include "ComposureLensBloomPass.h"

Source

/Engine/Plugins/Compositing/Composure/Source/Composure/Private/ComposureLensBloomPass.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="Lens Bloom Settings")
void SetTonemapperReplacingMaterial
(
    UMaterialInstanceDynamic * Material
)

Remarks

Sets a custom tonemapper replacing material instance.

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