IConcertClientSequencerManager::IsUnrelatedSequencerTimelineSyncEnabled

Windows
MacOS
Linux

References

Module

ConcertSyncClient

Header

/Engine/Plugins/Developer/Concert/ConcertSync/ConcertSyncClient/Source/ConcertSyncClient/Public/IConcertClientSequencerManager.h

Include

#include "IConcertClientSequencerManager.h"

Syntax

bool IsUnrelatedSequencerTimelineSyncEnabled() const

Returns

true if unrelated timeline syncing across opened sequencer is enabled

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss