Deprecated
Use GEditor->GetEditorSubsystem
() and use IsAssetValid on the subsystem instead.
Module |
|
Header |
/Engine/Plugins/Editor/DataValidation/Source/DataValidation/Public/DataValidationManager.h |
Include |
#include "DataValidationManager.h" |
Source |
/Engine/Plugins/Editor/DataValidation/Source/DataValidation/Private/DataValidationManager.cpp |
virtual int32 ValidateAssets
(
TArray< FAssetData > AssetDataList,
bool bSkipExcludedDirectories,
bool bShowIfNoFailures
) const
Called to validate assets from either the UI or a commandlet
Number of assets with validation failures
Parameter |
Description |
---|---|
bSkipExcludedDirectories |
If true, will not validate files in excluded directories |
bShowIfNoFailures |
If true, will add notifications for files with no validation and display even if everything passes |