[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Transient, AdvancedDisplay)
EDatasmithImportActorPolicy CameraImportPolicy
Specifies what to do when material conflicts
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(Transient, AdvancedDisplay)
EDatasmithImportActorPolicy CameraImportPolicy
Specifies what to do when material conflicts