[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintReadWrite, Transient, Category=Imported)
UBlueprint * ImportedBlueprint
Blueprint created if user requires every components of the scene under one blueprint
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintReadWrite, Transient, Category=Imported)
UBlueprint * ImportedBlueprint
Blueprint created if user requires every components of the scene under one blueprint