Module |
|
Header |
/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Public/DatasmithBlueprintLibrary.h |
Include |
#include "DatasmithBlueprintLibrary.h" |
Source |
/Engine/Plugins/Enterprise/DatasmithImporter/Source/DatasmithImporter/Private/DatasmithBlueprintLibrary.cpp |
static void ComputeLightmapResolution
(
const TMap< UStaticMesh *, TSet< UStaticMeshComponent * > > & StaticMeshMap,
bool bApplyChanges,
float IdealRatio
)