| IDisplayClusterStringSerializable
|
Module |
|
Header |
/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Config/DisplayClusterConfigTypes.h |
Include |
#include "Config/DisplayClusterConfigTypes.h" |
struct FDisplayClusterConfigSceneNode : public FDisplayClusterConfigBase
Scene node configuration (DisplayCluster hierarchy is built from such nodes)