IDisplayClusterRenderDevice::GetBufferRatio

Windows
MacOS
Linux

References

Module

DisplayCluster

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/Device/IDisplayClusterRenderDevice.h

Include

#include "Render/Device/IDisplayClusterRenderDevice.h"

Syntax

bool GetBufferRatio
(
    const FString & InViewportID,
    float & OutBufferRatio
) const

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