IDisplayClusterRenderDevice::SetOverridePostProcessingSettings

Windows
MacOS
Linux

References

Module

DisplayCluster

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/Device/IDisplayClusterRenderDevice.h

Include

#include "Render/Device/IDisplayClusterRenderDevice.h"

Syntax

void SetOverridePostProcessingSettings
(
    const FString & ViewportID,
    const FPostProcessSettings & OverridePostProcessingSettings,
    float BlendWeight
)

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