IDisplayClusterRenderManager::SetBufferRatio

Scales buffer of a viewport

Windows
MacOS
Linux

References

Module

DisplayCluster

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Public/Render/IDisplayClusterRenderManager.h

Include

#include "Render/IDisplayClusterRenderManager.h"

Syntax

bool SetBufferRatio
(
    const FString & InViewportID,
    float InBufferRatio
)

Remarks

Scales buffer of a viewport

Parameters

Parameter

Description

InViewportID

ID of a viewport which buffer we're going to scale

InBufferRatio

Buffer ratio (1 - same as viewport size, 0.25 - is 0.25 width and height of viewport size)

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