IDisplayClusterProjection

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Inheritance Hierarchy

IModuleInterface

IDisplayClusterProjection

References

Module

DisplayClusterProjection

Header

/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterProjection/Public/IDisplayClusterProjection.h

Include

#include "IDisplayClusterProjection.h"

Syntax

class IDisplayClusterProjection : public IModuleInterface

Destructors

Name Description

Public function Virtual

~IDisplayClusterProjection()

Functions

Name Description

Public function

bool

 

AssignWarpMeshToViewport

(
    const FString& ViewportId,
    UStaticMeshComponent* MeshComp...,
    USceneComponent* OriginCompone...
)

Create link to static mesh geometry as warp source

Public function Static

IDisplayClus...

 

Get()

Singleton-like access to this module's interface.

Public function

TSharedPtr< ...

 

GetProjectionFactory

(
    const FString& InProjectionType
)

Returns specified projection factory

Public function

void

 

GetSupportedProjectionTypes

(
    TArray< FString >& OutProjectionTy...
)

Returns supported projection types

Public function Static

bool

 

IsAvailable()

Checks to see if this module is loaded and ready.

Constants

Name

Description

ModuleName

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