FExtrudeMesh::Apply

Apply the Extrude operation to the input mesh.

Windows
MacOS
Linux

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/Operations/ExtrudeMesh.h

Include

#include "Operations/ExtrudeMesh.h"

Source

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/Operations/ExtrudeMesh.cpp

Syntax

virtual bool Apply()

Remarks

Apply the Extrude operation to the input mesh.

Returns

true if the algorithm succeeds

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss