Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/Selections/MeshEdgeSelection.h |
Include |
#include "Selections/MeshEdgeSelection.h" |
Source |
/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Private/Selections/MeshEdgeSelection.cpp |
FMeshEdgeSelection
(
const FDynamicMesh3 * mesh,
const FMeshVertexSelection & convertV,
int minCount
)
Convert vertex selection to edge selection. Require at least minCount verts of edge to be selected