FMeshFaceSelection::begin

DO NOT USE DIRECTLY STL-like iterators to enable range-based for loop support.

Windows
MacOS
Linux

References

Module

DynamicMesh

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/DynamicMesh/Public/Selections/MeshFaceSelection.h

Include

#include "Selections/MeshFaceSelection.h"

Syntax

TSet< int >::TRangedForIterator begin()

Remarks

DO NOT USE DIRECTLY STL-like iterators to enable range-based for loop support.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss