[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintReadWrite, Category="Editable Mesh")
TArray< FMeshElementAttributeData > Attributes
List of attributes to apply to a mesh element
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintReadWrite, Category="Editable Mesh")
TArray< FMeshElementAttributeData > Attributes
List of attributes to apply to a mesh element