[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintReadWrite, Category="Editable Mesh")
TArray< FSubdividedQuad > SubdividedQuads
All of the quads in this section, as a result from subdividing the mesh
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(BlueprintReadWrite, Category="Editable Mesh")
TArray< FSubdividedQuad > SubdividedQuads
All of the quads in this section, as a result from subdividing the mesh