Undo

When bAllowUndo is enabled, this will store the changes that can be applied to revert anything that happened to this mesh since the last time that [MakeUndo()](API\Plugins\EditableMesh\UEditableMesh\MakeUndo) was called.

Windows
MacOS
Linux

Syntax

Remarks

When bAllowUndo is enabled, this will store the changes that can be applied to revert anything that happened to this mesh since the last time that MakeUndo() was called.

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