bAutoComputeLODScreenSize

If true, the screen sizes at which LODs swap are computed automatically

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category=Options)
bool bAutoComputeLODScreenSize

Remarks

If true, the screen sizes at which LODs swap are computed automatically

that this is displayed as 'Auto Compute LOD Distances' in the UI

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