| FEdMode::Render()
|
Module |
|
Header |
/Engine/Plugins/Experimental/ChaosEditor/Source/FractureEditor/Public/FractureEditorMode.h |
Include |
#include "FractureEditorMode.h" |
Source |
/Engine/Plugins/Experimental/ChaosEditor/Source/FractureEditor/Private/FractureEditorMode.cpp |
virtual void Render
(
const FSceneView * View,
FViewport * Viewport,
FPrimitiveDrawInterface * PDI
)
Virtual void Tick(FEditorViewportClient* ViewportClient, float DeltaTime) override;