Module |
|
Header |
/Engine/Plugins/Editor/GLTFImporter/Source/GLTFCore/Public/GLTFMaterialFactory.h |
Include |
#include "GLTFMaterialFactory.h" |
Source |
/Engine/Plugins/Editor/GLTFImporter/Source/GLTFCore/Private/GLTFMaterialFactory.cpp |
const TArray< FMaterialElement * > & CreateMaterials
(
const GLTF::FAsset & Asset,
UObject * ParentPackage,
EObjectFlags Flags
)