Module |
|
Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h |
Include |
#include "GameplayEffect.h" |
Source |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffect.cpp |
const FGameplayEffectAttributeCaptureSpec * FindCaptureSpecByDefinition
(
const FGameplayEffectAttributeCaptureDefinition & InDefinition,
bool bOnlyIncludeValidCapture
) const
Find a capture spec within the container matching the specified capture definition, if possible.
The found attribute spec matching the specified search params, if any
Parameter |
Description |
---|---|
InDefinition |
Capture definition to use as the search basis |
bOnlyIncludeValidCapture |
If true, even if a spec is found, it won't be returned if it doesn't also have a valid capture already |