RelevantAttributesToCapture

Attributes to capture that are relevant to the calculation

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditDefaultsOnly, BlueprintReadOnly, Category=Attributes)
TArray< FGameplayEffectAttributeCaptureDefinition > RelevantAttributesToCapture

Remarks

Attributes to capture that are relevant to the calculation

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