TTransform3::InverseTransformPosition

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References

Module

GeometricObjects

Header

/Engine/Plugins/Experimental/GeometryProcessing/Source/GeometricObjects/Public/TransformTypes.h

Include

#include "TransformTypes.h"

Syntax

FVector3< RealType > InverseTransformPosition
(
    const FVector3< RealType > & P
) const

Returns

input vector with inverse-QST transformation applied, ie QSTinv(P) = InverseScale(InverseRotate(P - Translate))

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