UHoloLensARFunctionLibrary::SaveARPinToWMRAnchorStore

Save an ARPin to the the Windows Mixed Reality Anchor Store.

Windows
MacOS
Linux

References

Module

HoloLensAR

Header

/Engine/Plugins/Runtime/AR/Microsoft/HoloLensAR/Source/HoloLensAR/Public/HoloLensARFunctionLibrary.h

Include

#include "HoloLensARFunctionLibrary.h"

Source

/Engine/Plugins/Runtime/AR/Microsoft/HoloLensAR/Source/HoloLensAR/Private/HoloLensARFunctionLibrary.cpp

Syntax

[UFUNCTION](Programming/UnrealArchitecture/Reference/Functions)(BlueprintCallable, Category="HoloLensAR|ARPin",
          Meta=(Keywords="hololensar wmr pin ar all"))
static bool SaveARPinToWMRAnchorStore
(
    UARPin * InPin
)

Remarks

Save an ARPin to the the Windows Mixed Reality Anchor Store.

Returns

True if saved successfully.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss