| UObjectBase
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Module |
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Header |
/Engine/Plugins/Runtime/AR/Microsoft/HoloLensAR/Source/HoloLensAR/Public/HoloLensARFunctionLibrary.h |
Include |
#include "HoloLensARFunctionLibrary.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)()
class UHoloLensARFunctionLibrary : public UBlueprintFunctionLibrary
A function library that provides static/Blueprint functions for HoloLensAR.
Name | Description | ||
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UWMRARPin &#... |
CreateNamedARPin ( |
Create an UARPin with the specified name, which will also be the name used to store it in the Windows Mixed Reality Anchor Store. |
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UWMRARPin &#... |
CreateNamedARPinAroundAnchor |
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GetPVCameraIntrinsics |
Get the PV Camera intrinsics. |
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GetPVCameraToWorldTransform() |
Get the transform from PV camera space to Unreal world space. |
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GetWorldSpaceRayFromCameraPoint ( |
Get a ray into the scene from a camera point. X is left/right Y is up/down |
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IsWMRAnchorStoreReady() |
Is the WMRAnchorStore ready to handle calls. |
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LoadWMRAnchorStoreARPins() |
Load all ARPins from the Windows Mixed Reality Anchor Store. |
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PinComponentToARPin ( |
Associate a component with an ARPin, so that its transform will be updated by the pin. |
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RemoveAllARPinsFromWMRAnchorStore() |
Remove all ARPins from the the Windows Mixed Reality Anchor Store. |
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RemoveARPinFromWMRAnchorStore ( |
Remove an ARPin from the the Windows Mixed Reality Anchor Store. |
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ResizeMixedRealityCamera ( |
Change screen size of Mixed Reality Capture camera. |
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SaveARPinToWMRAnchorStore ( |
Save an ARPin to the the Windows Mixed Reality Anchor Store. |
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SetEnabledMixedRealityCamera ( |
Enable or disable Mixed Reality Capture camera. |
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StartCameraCapture() |
Turn the camera on. |
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StopCameraCapture() |
Turn the camera off. |