| UObjectBase
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Module |
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Header |
/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/InterpolationProcessor/LiveLinkBasicFrameInterpolateProcessor.h |
Include |
#include "InterpolationProcessor/LiveLinkBasicFrameInterpolateProcessor.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Meta=(DisplayName="Base Interpolation"))
class ULiveLinkBasicFrameInterpolationProcessor : public ULiveLinkFrameInterpolationProcessor
Default blending method for any type of frames. It will interpolate numerical properties that are mark with "Interp".
Name | Description | ||
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bInterpolatePropertyValues |
Name | Description | ||
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ULiveLinkFra... |
FetchWorker() |
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TSubclassOf<... |
GetRole() |
Name |
Description |
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FLiveLinkBasicFrameInterpolationProcessorWorker |