ULiveLinkBasicFrameInterpolationProcessor

Default blending method for any type of frames.

Windows
MacOS
Linux

Inheritance Hierarchy

References

Module

LiveLink

Header

/Engine/Plugins/Animation/LiveLink/Source/LiveLink/Public/InterpolationProcessor/LiveLinkBasicFrameInterpolateProcessor.h

Include

#include "InterpolationProcessor/LiveLinkBasicFrameInterpolateProcessor.h"

Syntax

[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(Meta=(DisplayName="Base Interpolation"))
class ULiveLinkBasicFrameInterpolationProcessor : public ULiveLinkFrameInterpolationProcessor

Remarks

Default blending method for any type of frames. It will interpolate numerical properties that are mark with "Interp".

Variables

Name Description

Public variable UProperty Category, EditAnywhere

bool

 

bInterpolatePropertyValues

Overridden from ULiveLinkFrameInterpolationProcessor

Classes

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