ALobbyBeaconState::CreateNewPlayer

Create a new player for this lobby beacon state

Windows
MacOS
Linux

References

Module

Lobby

Header

/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Public/LobbyBeaconState.h

Include

#include "LobbyBeaconState.h"

Source

/Engine/Plugins/Online/OnlineFramework/Source/Lobby/Private/LobbyBeaconState.cpp

Syntax

virtual ALobbyBeaconPlayerState * CreateNewPlayer
(
    const FText & PlayerName,
    const FUniqueNetIdRepl & UniqueId
)

Remarks

Create a new player for this lobby beacon state

Returns

new player state actor or nullptr if the player should be disconnected

Parameters

Parameter

Description

PlayerName

name of the player

UniqueId

uniqueid of the player

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