FFrustum

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MacOS
Linux

References

Module

MPCDI

Header

/Engine/Plugins/Runtime/nDisplay/Source/MPCDI/Public/IMPCDI.h

Include

#include "IMPCDI.h"

Syntax

struct FFrustum

Variables

Name Description

Public variable

FVector[8]

 

AABBoxPts

Warp mesh aabb points.

Public variable

bool

 

bIsValid

Public variable

FMatrix

 

MeshToCaveMatrix

From the mesh local space to cave.

Public variable

FVector

 

OriginEyeOffset

Public variable

FVector

 

OriginLocation

Frustum origins Input data:

Public variable

FVector

 

OutCameraOrigin

Public variable

FRotator

 

OutCameraRotation

Camera.

Public variable

FAngles

 

ProjectionAngles

Output runtime calc data:

Public variable

FMatrix

 

ProjectionMatrix

Frustum projection matrix.

Public variable

FMatrix

 

UVMatrix

From the texture's perspective.

Public variable

FIntPoint

 

ViewportSize

Viewport Size forthis view.

Public variable

float

 

WorldScale

Constructors

Name Description

Public function

FFrustum()

Public function

FFrustum

(
    const FVector& InOriginLocation,
    const FVector& InOriginEyeOffset
)

Functions

Name Description

Public function Const

FVector

 

GetEyeLocation()

Public function Const

bool

 

IsEyeLocationEqual

(
    const FFrustum& InFrustum,
    float Precision
)

Classes

Name

Description

Public struct

FAngles

Frustum projection angles.

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