[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="Screens|MagicLeap")
FTimespan PlaybackDuration
Total duration of the media. Can be fed from UMediaPlayer::GetDuration()
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="Screens|MagicLeap")
FTimespan PlaybackDuration
Total duration of the media. Can be fed from UMediaPlayer::GetDuration()