[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="Screens|MagicLeap")
UTexture2D * Thumbnail
Thumbnail to be shown in the Screens Launcher application for this watch history entry.
[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, BlueprintReadWrite, Category="Screens|MagicLeap")
UTexture2D * Thumbnail
Thumbnail to be shown in the Screens Launcher application for this watch history entry.