UMediaProfileEditorSettings::SetUserMediaProfile

Set the media profile used by the engine when in the editor & standalone.

Windows
MacOS
Linux

References

Module

MediaFrameworkUtilities

Header

/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Public/Profile/MediaProfileSettings.h

Include

#include "Profile/MediaProfileSettings.h"

Source

/Engine/Plugins/Media/MediaFrameworkUtilities/Source/MediaFrameworkUtilities/Private/Profile/MediaProfileSettings.cpp

Syntax

void SetUserMediaProfile
(
    UMediaProfile * InMediaProfile
)

Remarks

Set the media profile used by the engine when in the editor & standalone.

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