Module |
|
Header |
/Engine/Plugins/Experimental/GeometryProcessing/Source/MeshConversion/Public/DynamicMeshToMeshDescription.h |
Include |
#include "DynamicMeshToMeshDescription.h" |
bool HaveMatchingElementCounts
(
const FDynamicMesh3 * DynamicMesh,
const FMeshDescription * MeshDescription
)
Checks if element counts match. If false then Update can't be called you must call Convert Result is based on the current ConversionOptions (e.g. if you are only updating vertices, mismatched triangles are ok)
Parameter |
Description |
---|---|
DynamicMesh |
The dynamic mesh with updated vertices or attributes |
MeshDescription |
The corresponding mesh description |