IMeshEditorModeEditingContract::FindEditableMesh

Gets an editable mesh from our cache of editable meshes for the specified sub-mesh address

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References

Module

MeshEditor

Header

/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/IMeshEditorModeEditingContract.h

Include

#include "IMeshEditorModeEditingContract.h"

Syntax

const UEditableMesh * FindEditableMesh
(
    class UPrimitiveComponent & Component,
    const FEditableMeshSubMeshAddress & SubMeshAddress
) const

Remarks

Gets an editable mesh from our cache of editable meshes for the specified sub-mesh address

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