USelectPolygonsBySmoothingGroup::RegisterUICommand

Registers the UI command for this mesh editor command

Windows
MacOS
Linux

Override Hierarchy

UMeshEditorSelectionModifier::RegisterUICommand()

USelectPolygonsBySmoothingGroup::RegisterUICommand()

References

Module

MeshEditor

Header

/Engine/Plugins/Editor/MeshEditor/Source/MeshEditor/Public/MeshEditorSelectionModifiers.h

Include

#include "MeshEditorSelectionModifiers.h"

Syntax

virtual void RegisterUICommand
(
    FBindingContext * BindingContext
)

Remarks

Registers the UI command for this mesh editor command

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