TriangleSize

Note that if you change range here, you must also update UDynamicMeshSculptTool::ConfigureRemesher!

Windows
MacOS
Linux

Syntax

[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=Remeshing,
          Meta=(DisplayName="Relative Tri Size", UIMin="-5", UIMax="5", ClampMin="-5", ClampMax="5", DisplayPriority=2))
int TriangleSize

Remarks

Desired size of triangles after Remeshing, relative to average initial triangle size. Larger value results in larger triangles.

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