[UPROPERTY](Programming/UnrealArchitecture/Reference/Properties)(EditAnywhere, Category=Remeshing,
Meta=(DisplayName="Relative Tri Size", UIMin="-5", UIMax="5", ClampMin="-5", ClampMax="5", DisplayPriority=2))
int TriangleSize
Desired size of triangles after Remeshing, relative to average initial triangle size. Larger value results in larger triangles.