UDynamicMeshSculptToolBuilder::CreateNewTool

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MacOS
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Override Hierarchy

UMeshSurfacePointToolBuilder::CreateNewTool()

UDynamicMeshSculptToolBuilder::CreateNewTool()

References

Module

MeshModelingTools

Header

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Public/DynamicMeshSculptTool.h

Include

#include "DynamicMeshSculptTool.h"

Source

/Engine/Plugins/Experimental/MeshModelingToolset/Source/MeshModelingTools/Private/DynamicMeshSculptTool.cpp

Syntax

virtual UMeshSurfacePointTool * CreateNewTool
(
    const FToolBuilderState & SceneState
) const

Returns

new Tool instance. Override this in subclasses to build a different Tool class type

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