UMeshSurfacePointToolBuilder::CreateNewTool

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Override Hierarchy

References

Module

InteractiveToolsFramework

Header

/Engine/Source/Runtime/Experimental/InteractiveToolsFramework/Public/BaseTools/MeshSurfacePointTool.h

Include

#include "BaseTools/MeshSurfacePointTool.h"

Source

/Engine/Source/Runtime/Experimental/InteractiveToolsFramework/Private/BaseTools/MeshSurfacePointTool.cpp

Syntax

virtual UMeshSurfacePointTool * CreateNewTool
(
    const FToolBuilderState & SceneState
) const

Returns

new Tool instance. Override this in subclasses to build a different Tool class type

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