| UObjectBase
|
Module |
|
Header |
/Engine/Plugins/Enterprise/StaticMeshEditorExtension/Source/MeshProcessingLibrary/Public/MeshProcessingLibrary.h |
Include |
#include "MeshProcessingLibrary.h" |
[UCLASS](Programming/UnrealArchitecture/Reference/Classes#classdeclaration)(BlueprintType, Config=EditorPerProjectUserSettings, Transient)
class UJacketingOptions : public UObject
Name | Description | ||
---|---|---|---|
|
float |
Accuracy |
Accuracy of the distance field approximation, in UE units. |
|
float |
MergeDistance |
Merge distance used to fill gap, in UE units. |
|
Target |
Target to apply the jacketing to. |
Name | Description | |
---|---|---|
|
UJacketingOptions() |
|
|
UJacketingOptions ( |